My review of Maelstrom:
SA position: in Triumvia.
T4 the only issue I have had was a glitch on my maiden training to HP, and the game saying I didn’t have a temple, which I start with. UM fixed this issue. I’ve gained control of my region and even with my cities food/goods production in positives, the reduced amounts of production is an issue many Kings will have to address.
I Love the ability to choose any region, I love the bonuses each region gets, and how they are different per region. This alone in my opinion can make playing a single kingdom, like the Sacred Order, different each time you play, in a different region, with different bonuses and avenues to pursue.
I like the kingdoms change up, like the rich trait for SA, and the added/removed traits from other kingdoms, I think this will lead to more balance overall.
The kingdom starting troops and new brigades are intriguing and look to be a bigger part of the planing phase in games, with the cost of troops being weighed with less populations centers production and the cost of population improvements.
The most intriguing part of Maelstrom will be the building of special fortifications, special buildings. Cost of gold and goods, will pull rss from the battlefield and pols, in the short term, but could help tremendously in the long term.
The kingdom customization is the best part, with the points allowed, any of the available choices are great, but with such a variety of choices it will, it will take a lot of consideration in making the right decision.
The new Map is my favorite thing Lol I think it’s awesome. That’s the one I want on my turn reports

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I keep checking for others to hit the ready button as I can’t wait to get to my turn and try more of the new options. What a great job UM and RyVor have done on this campaign.. I’ll be playing for many yrs I think.