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Newbie Questions
(05-15-2018, 05:23 PM)VballMichael Wrote:
(05-15-2018, 04:54 PM)Whisper Wrote: Siege: Group A successfully siege a PC for 2 turns. The PC owner moves his group B to the area. Does group A can order only siege against PC, or group A needs to attack group B?  

Suppose group B orders defense against group A and group A only orders Siege PC (risking to be surprised), so no combat between groups happens. Does the Siege succeed?

The manual is unclear, in 1 part it says that: Groups that are attacking a population center which has a larger than patrol size group(s) of the same kingdom that controls the PC must “drive off”, i.e., force to retreat, those groups or the attack on the PC will not be executed. This is true for an attempt to parley, threaten, use diplomacy or siege the PC as well.

In another part: A group cannot siege if it has defended against another group or retreated from combat.

There is a thread somewhere that clarifies this. I think you have to make the pop center's group retreat. It used to be as long as you did not retreat. I think that was changed to actually make you chase away the defending troops.

Thanks VBall, still unsure, I searched the forums for an answer, couldn't find one. I am the defense in this case, so I think I will have to attack just to make sure, because the target PC is my capital....  Confused
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(05-15-2018, 04:54 PM)Whisper Wrote: Siege: Group A successfully siege a PC for 2 turns. The PC owner moves his group B to the area. Does group A can order only siege against PC, or group A needs to attack group B?  

Suppose group B orders defense against group A and group A only orders Siege PC (risking to be surprised), so no combat between groups happens. Does the Siege succeed?

The manual is unclear, in 1 part it says that: Groups that are attacking a population center which has a larger than patrol size group(s) of the same kingdom that controls the PC must “drive off”, i.e., force to retreat, those groups or the attack on the PC will not be executed. This is true for an attempt to parley, threaten, use diplomacy or siege the PC as well.

In another part: A group cannot siege if it has defended against another group or retreated from combat.
Maintain the siege to take the pop.  You can attack the group in the same turn, note if your attack value falls below the defense of the pop center the siege will be broken.  If you choose to ignore the group, depending on kingdom trait you could be surprised, which isn’t good, but if you have a kingdom that can’t be surprised it will go to entrenched status (never surprised), and that is a defense maneuver and will break the siege, I believe.  I once attacked 6 groups to maintain a siege to take a city with my BL army.  :Smile someone else can chime in about the entrenched status and cont. siege.
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Entrenched is a tricky one. If entrenched you have effectively entered into a defensive mode and can no longer attack.

To siege the sieging group must force any PC owned groups to retreat in combat. So the burden of attacking is on the sieging kingdom. But generally you need to attack to avoid being surprised

A trick when facing acute kingdoms is if you are invisible you could attack tac 1 forcing them entrenched and now defending so it would break the siege
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(05-15-2018, 06:14 PM)Whisper Wrote:
(05-15-2018, 05:23 PM)VballMichael Wrote:
(05-15-2018, 04:54 PM)Whisper Wrote: Siege: Group A successfully siege a PC for 2 turns. The PC owner moves his group B to the area. Does group A can order only siege against PC, or group A needs to attack group B?  

Suppose group B orders defense against group A and group A only orders Siege PC (risking to be surprised), so no combat between groups happens. Does the Siege succeed?

The manual is unclear, in 1 part it says that: Groups that are attacking a population center which has a larger than patrol size group(s) of the same kingdom that controls the PC must “drive off”, i.e., force to retreat, those groups or the attack on the PC will not be executed. This is true for an attempt to parley, threaten, use diplomacy or siege the PC as well.

In another part: A group cannot siege if it has defended against another group or retreated from combat.

There is a thread somewhere that clarifies this. I think you have to make the pop center's group retreat. It used to be as long as you did not retreat. I think that was changed to actually make you chase away the defending troops.

Thanks VBall, still unsure, I searched the forums for an answer, couldn't find one. I am the defense in this case, so I think I will have to attack just to make sure, because the target PC is my capital....  Confused


http://www.kingdomsofarcania.net/forum/s...9#pid39109
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(05-15-2018, 06:49 PM)Draugr Wrote: Entrenched is a tricky one.  If entrenched you have effectively entered into a defensive mode and can no longer attack.

To siege the sieging group must force any PC owned groups to retreat in combat.   So the burden of attacking is on the sieging kingdom.   But generally you need to attack to avoid being surprised

A trick when facing acute kingdoms is if you are invisible you could attack tac 1 forcing them entrenched and now defending so it would break the siege

Thanks Draugr, as you know my English fails me. So if he don't attack my group, he can't siege. So If I order defense:

1. He attacks my group and I hope that his losses in combat would be enough to lower his vsPC power, so the siege breaks.
2. He doesn't attack me, so the siege could not succeed because he didn't force me to retreat.

 Is that correct?
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(05-15-2018, 07:53 PM)unclemike Wrote:
(05-15-2018, 06:14 PM)Whisper Wrote:
(05-15-2018, 05:23 PM)VballMichael Wrote:
(05-15-2018, 04:54 PM)Whisper Wrote: Siege: Group A successfully siege a PC for 2 turns. The PC owner moves his group B to the area. Does group A can order only siege against PC, or group A needs to attack group B?  

Suppose group B orders defense against group A and group A only orders Siege PC (risking to be surprised), so no combat between groups happens. Does the Siege succeed?

The manual is unclear, in 1 part it says that: Groups that are attacking a population center which has a larger than patrol size group(s) of the same kingdom that controls the PC must “drive off”, i.e., force to retreat, those groups or the attack on the PC will not be executed. This is true for an attempt to parley, threaten, use diplomacy or siege the PC as well.

In another part: A group cannot siege if it has defended against another group or retreated from combat.

There is a thread somewhere that clarifies this. I think you have to make the pop center's group retreat. It used to be as long as you did not retreat. I think that was changed to actually make you chase away the defending troops.

Thanks VBall, still unsure, I searched the forums for an answer, couldn't find one. I am the defense in this case, so I think I will have to attack just to make sure, because the target PC is my capital....  Confused


http://www.kingdomsofarcania.net/forum/s...9#pid39109

Thanks UM, but again as I told Draugr, my english fails

In the link there are 2 different things. The 1st below, says attack, the other includes siege:

1. A foreign group may not attack a pc if the pc's owner has a group (with troops) stationed at the location.

2. If a group that has defended or retreated from battle (or entered entrench), may not affect a pc with attack (#150), plunder (#160), parley (#170), diplomacy spell (#171), threaten (#180), or siege (#190).

I need to know if the 1st condition about pc's owner has a group (with troops) stationed at the location is also a block to siege.
or
if according to the 2nd the defender must force the Sieging group to defend or retreat to stop the Siege.

Sorry guys, but in portuguese this 2 sentences does not contradict each other, and as I said my english fails me.
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Whisper, if he is sieging your capital, you will need to attack the group and win to make him retreat. That will break the siege..
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Wisper to make it in more simple English after Reading through UMs post he linked

If you have a group at your capital. The only way the enemy group can continue his siege or attack your PC is if your group retreats from a battle. You can issue a defend order and he must still attack and cause you to retreat before any action vs your PC.
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Hi, I order defend, he attacked my group, so in the end I was able to break the siege. But there is still doubt in this. PTRiley believe I must attack to break siege. Draugr thinks defend is enough and the sieging group must attack my group so he could siege. I really would like UM to clarify.
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(05-16-2018, 12:54 PM)Whisper Wrote: Hi, I order defend, he attacked my group, so in the end I was able to break the siege. But there is still doubt in this. PTRiley believe I must attack to break siege. Draugr thinks defend is enough and the sieging group must attack my group so he could siege. I really would like UM to clarify.

UM did clarify with his link. Draugr is correct. The burden is on the attacker to make all groups owning the pop center to retreat (unless they are hidden or invisible).
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