Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New Game Mode Idea
#1
After getting acquainted with Alamaze in regards to: 3rd cycle, all the different game types (Primeval, Confederate, Warlords etc.) silent, diplomacy... I have been thinking about how different each game is.

Each has its own very unique dynamic and each game you must take into account all the variables that may affect an individual game, such as: the kingdoms bordering you, the players that are bordering you, whether or not its a Diplomacy game or silent game, whether or not you are controlling one kingdom or multiple kingdoms, kingdom synergies...

I was thinking about how cool it would be to create a game that has all 24 kingdoms available to play. So now, there are four dispersed kingdoms and EVERY region has two kingdoms residing in it.

In 2nd cycle, some kingdoms had the luxury of having their own region, while others were cursed with that fact that they had to share a region with another kingdom. In 3rd cycle, unless a dispersed kingdom (primarily the RD or TY) decide to be mean and try and take your home region, there is nothing really stopping you or deterring you from having taking your home region as your primary objective out of the gate.

Think of how you would deal with another kingdom in your region... would you split the region diplomatically, or recruit troops off turn 1 and try and push em' outta there?

I understand this game format wouldn't be very balanced, not in the fact that the kingdoms aren't balanced, but if everyone chose to pick on you then there isn't much you can do to fight back and you'd be out pretty quick. Also in this game format, I imagine that having the secretive trait would be almost required to be successful.

Despite this, thinking about how chaotic this game would be and the different strategies that would emerge from a game mode like this really tickled my fancy this evening.

This is more theoretical, but I thought I'd share my thoughts with ya'll nonetheless! Smile

#2
I am glad you did. It might be cool to leave out the four dispersed kingdoms to see what happens. It would be even better in an anonymous format!
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






#3
Code-wise, it's possible to have all kingdoms in play but a new game variant would have to be created (with more pc's created in each region). I asked the community if they were interested in an option like this (2nd Cycle) with a variant name of Slugfest (I think?) but nobody was interested so the concept died off.

#4
(05-06-2016, 03:12 PM)unclemike Wrote: Code-wise, it's possible to have all kingdoms in play but a new game variant would have to be created (with more pc's created in each region). I asked the community if they were interested in an option like this (2nd Cycle) with a variant name of Slugfest (I think?) but nobody was interested so the concept died off.

I don't recall that, but it might gain more traction in 3rd Cycle.

I do see a problem getting 20 players to join it, however. It may be a bit before its time.

Another possibility would be to have twelve players each playing both kingdoms in his zone! I think having both the Warlock and Dwarf, not to meantion the Red Dragon AND Tyrant controlled by the same player would be neat. I would play that game even if I had to bump up my subscription level.
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






#5
Oh fantastic idea. I get to play both the SO and the AM or IL and RA. the possibilities abound. NO movement with AN support.

Sign me up for this variant!!!

#6
The pirates and the underworld would be a pretty unique combo to play!

#7
Would be I cool one for sure. Sounds like not that tricky for UM as well which is awesome
Seeing how the last dual duel or what ever it is called these days filled up in 4 hours I see some traction maybe.

I actually like most all the combo as I go down the list

RD/TY would come out the gate with blood in there eye for sure
EL/DU likely a late game favorite.
GN/HA. OMG the gold can you say p9s for the GN

#8
Let's try first with the 20 kingdoms and not the dispersed.  If it works out well, we'll do all 24 next time around.

Beginning not before 7pm Eastern, to give everyone a shot, claim your zone, 1 - 10.  So it will be a 10 player game, each with both kingdoms in the zone.  Please realize you'll now have 50% of the resources of a normal game.

Also, I would ask that players consider trading their selection if another player is very enthused about a particular zone and you are impartial, to willingly trade zones.

Silent, normal victory conditions, 2x weekly, $30 setup.  For this time only, we'll consider this just one service level slot.

Closing this, copying this post to the New Games Forming section.  Post there under

Confluence.



Forum Jump:


Users browsing this thread:
1 Guest(s)

Powered By MyBB, © 2002-2026 Melroy van den Berg.