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Intercept Details
#1
The description of the intercept order indicates that if group A is hoping to intercept group B, that will only happen if B ends its move in A's intercept radius. Is that true? I was thinking that B only had to move through A's intercept radius, but I have no idea where I got that notion Sad

So even if group B moves through group A's area, no intercept will occur as long as B ends its move out of A's intercept radius (even if A had enough movement points to get there too). Right? 

Another case. B ends its move in A's intercept radius. The shortest path between A and B would cause A to force march, but there is a longer path through more favorable terrain which would not, will the intercept cause a force march?

What if B ends it move in a non-water area within A's intercept radius, but the terrain causes A not to have enough movement points to get there by any path except one, and that one path is across a water area, will intercept occur? Does it depend on A's fleets? Can a sea patrol intercept them?

This is a 2nd Cycle question. I've not read the 3rd cycle rules yet.
bananas (on the forums)
Arch-Mage of Entropy (in games)
             - Wanderer of Alamaze

Player nominated - 
157 - TR : Chancellor 
161 - AN : Chancellor & Iron Willed
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#2
First part yes only where the group ends matter.

2nd and 3rd. Not sure the exact answer
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#3
I don't believe intercept calculates force marching or physical movement points... if a targeted Kingdom/group ends within range, I'm pretty sure you effectively teleport there.

I know for a fact this even works for islands, although I have not confirmed (and would doubt) that it works for sea areas.
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#4
Yeah, rules say you cannot intercept 'at' sea. I was more curious about 'across' a sea Smile But if you just show up, then that makes more sense. I wonder if you can use that to intentionally get a huge group across the water without having any fleets :E Probably a moot point, though, cause I assume that any kingdom which might have truly huge (>24) armies probably does not have a large enough intercept radius for it.
bananas (on the forums)
Arch-Mage of Entropy (in games)
             - Wanderer of Alamaze

Player nominated - 
157 - TR : Chancellor 
161 - AN : Chancellor & Iron Willed
Reply

#5
As the platform is currently coded, you can absolutely intercept across a sea, regardless of the intercepting group's size.

EDIT: And for the record, I personally view this as an exploit that ought to be fixed, but I totally understand that programming resources are very limited right now.
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