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Game Processing News
Saturday we created Game #168, a 12 player Steel Rex game with diplomacy.
We also were sad to hear about Lord Diamond's injury and hope for a speedy recovery.
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Today was something of a breakthrough, as we ran games
32
161
162
163
164
165
166
167
168
300

on the new XML platform.  All seem to have run without problems.  After reviewing that, we ran games 152, 155, and 156 on the Clipper platform.  Game #156, which is the 2014 Steel Championship game, ran turn 24, and sees the Elven king with two regions, no other kingdom with 2, and four regions presently uncontrolled.

 
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Wednesday we processed Warlords games 25 (turn 30), 26, 28, 30, 31 and 32.  (27 is complete and 29 runs on Saturday).  The Championship game completed turn 16.
We also ran Titans 223.
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We have received notice from Soft Layer, our server hosting company that they will be doing maintenance on servers beginning now and intermittently until March 10.  I believe these are 20 minute intervals sporadically over those dates.  If you have trouble momentarily accessing our servers (and you may not have any such difficulty), try again 20 minutes later.
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Today we created Warlords game #33, and Steel Anonymous SVC #169.

We have one remaining game forming queue for intermediate players in a 3 v 3 east vs. west format, I believe we have three open positions.
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We recognize the migration, which ultimately will be fantastic, has had some bumps.  And we aren't quite done with getting all the coding from the Clipper platform, exactly as it was, in place for the XML platform.  And I probably underestimated the reaction of some players to some of the differences while in this process.

Cipher and Uncle Mike worked probably 20 hours over the weekend (they are not employees), and to midnight last night, and started early this morning, and we feel there are still issues to resolve and I don't want to have any errors, perceived or otherwise, continue if we can take a breath, stop addressing support issues for a few days, and focus on getting this complete.

So I've determined we will not process games (Warlords and Titan except Warlords #28 which will go forward) Wednesday, potentially not Friday, and I don't know if we will be ready to pick up on Monday or not.  If it does take through Monday or longer, we will extend the subscription renewal dates for the lost time.  If we are ready by Monday, we will probably accelerate the due date to make up for the short delay.  And I will not be pushing for resuming processing if we don't feel confident to not lose the revenue.

If you do have a specific example of something you strongly believe is an error in the code, send the specifics to support - that will be a great help while we look into this in the next few days.

Thanks for the patience, we hope you appreciate all we have accomplished in the last two years (where to start?), and that all players and members of the community will give us a few days to make it better than ever.
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The tentative plan is that we will resume processing on Wednesday (the first day we stopped), making it a week away we will have had from processing.  

If you are in the new Pagan game get your kingdom requests into signup if you haven't already: we might want to work on setting that up before Wednesday, and if not, at least we will have all the requests in.
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Copying this from Mike's post in Uncle Mike's corner:

Here's the new schedule for all games:


Wednesday April 1, 2015
- Game 26 Turn 27 (final turn, due to drops and/or conceding players, the winner is Vball Michael)
- Game 30 Turn 14 (final turn, due to drops and/or conceding players, the winner is Jhereg)
- Game 31 Turn 10
- Game 32 Turn 6
- Game 33 Turn 3
- Game 223 Turn 8

Friday April 3, 2015
- Game 159 Turn 21
- Game 160 Turn 18
- Game 161 Turn 16 (note: turn 15 will be re-run later today to resolve a sea battle issue)
- Game 162 Turn 15
- Game 166 Turn 10
- Game 168 Turn 6
- Game 169 Turn 5
- Game 170 Turn 2

Saturday April 4, 2015
- Game 29 Turn 15

Monday April 6, 2015
- Game 155 Turn 31
- Game 163 Turn 14
- Game 164 Turn 13
- Game 165 Turn 11
- Game 167 Turn 7
- Game 300 Turn 29

Game 28, Warlord Championship game, will be closed and a new one is in the process of forming with a new 4th player to take over the open position. More on this later...

For the players who picked up a standby or substitute position recently, try to login and verify that you are able to submit your orders before the turn's due date. If there is a problem then send an email to Support@alamaze.co and we'll take care of it.

Some of the games above were affected by the drops but we waited as long as we could for the players to get back to us on whether to reinstate them before the games resumed processing. Hope the new version of the software will entice them to sign up for a new game. Ry Vor has made some nice refinements to combat, Cipher identified a few problematic areas, and we made many other internal improvements to the game.
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All accounts have had the subscription renewal dates extended by 7 days to make up for our week away from processing.

So if your renewal date was 3/24, it was extended to 3/31.

We expect processing to resume here in about an hour.
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The Commands were updated and newly posted in that thread's first post in Alamaze Rules and Resources.
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