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#167 - New Player Primeval with Mentor
#61
In another post Unclemike requests you send the issue to prototype300.alamaze@gmail.com. Just put the game number your position and what the issue is with as much detail as possible.
Lord Alz - "Jeff"
Arch Mage of the Ancient Ones
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#62
Ok thanks!  just sent a message.  Shy
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#63
Cool. Then I will not. I got confirmation from DW and EL that they too received Turn 2.

On the plus side for me, as the one who recruited them... they were all at their inboxes at the deadline waiting for their turn. I think we are enjoying the game so far. Smile
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#64
T3 and T4 are important turns to see if you got the region
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#65
A lot of games had there previous turns run again. Seems UM is working hard on them, I already got one back fix perfectly so they are coming. Another long day for uncle mike.

Thanks for the hard work UM
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#66
I wouldn't say I was waiting at my inbox but rather had to check something else so I took a look. Will the first run of turn 2 be used or the rerun? I ask because I had an official incarcerated in the rerun.
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#67
Ooooh.... incarcerated? What did he do?
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#68
He attempted to incite rebellion. Hi methods failed and the cops came down on him hard. I liked the first run much much better.
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#69
So here's a question...I'm sure I'm just missing something obvious in the rules, but how does one go about improving the region's reaction level to my kingdom? Is there a particular command, or is simply a question of using my political figures to gradually win over smaller, more malleable population centers, so that the region eventually swings my way?
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#70
The 470 command is what you're looking for, it's expensive and a King's sole action that turn, but it's very often worth it.
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