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Normally I'd let this go, but since my intention for development is to increase emphasis on unusual encounters and lessen territorial requirements, I'd say, yes, see my previous post about recommended values based on quality of encounter. It actually might be higher, especially for Quest artifacts.
In Fall of Rome, the unusual sighting combat resolution is by round, but in Alamaze it is the "original" and so us a fairly straight-forward formula such that a tactic 1 is something like -25% to leaders and wizards killed and -25% to death, and -25% to artifact recovery, and the reverse at tactic 3. Again, the method in Fall of Rome is what we want to incorporate in Alamaze, but what you have now is what it ha always been in Alamaze.
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When it says using a 101 spell to explore a US is half as effective as the wizard would normally be does that mean 1/2 for 101 and 1/2 again for doing a 101 vs a US for a total of 1/4 value? Or just half the full power? I would guess no body is willing to actually risk a high level wizard so I am trying to figure out what it would reasonably take to get 150 points.
I am the WI and have best troops of any Mage. So would figure they are better that a 1 base maybe 1.25x 12 = 15. I don't see a WI getting a warlord with these death rates and not being able to explore US at the start of the game. So will say 2 marshals and a captain about 35 points I am guessing. So that is 50 point. The rest comes from wizards. Wizards are 5-10 per level based on kingdom. I think WI is the best so 10 per level if I go straight at it. So 10 total power levels if I go straight at it? I am not sure about others but I would never send in my pure Mage wizards except on a 101 so that means 20 levels. Or 2 P7 and a P6.
Is 2 marshals and roughly 3p7 what we should except to send on these high level type encounters?
I am just trying to get an idea of what kind of force would be needed. A kingdom like the GI with reduced death on leaders could get warlords. That is only 75 points plus maybe 30 points for troop and moral. 3 p3 45. For 150?
Are we expected to get smaller artifacts like the wands and weapons first?
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Thanks. I was wondering about a lich or wraith the encounters seemed magical at times. With a basic ranking as Ry Vor said seems OK you know what your getting into. Having no way to know what you run across while scouting is not good. No way to use HP on a square to know how hard an encounter could be.
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If some one becomes a lich, should or could some empires like the Paladins score VP's for killing them?
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If a Lich group were wiped out/ failed to retreat would the liches still live in and become patrol? I know regular mages would die with the group.