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Game 100
Wondering if others have come to see some rustiness as players in these first two Alamaze Classic games? Despite some good diplomacy early, and a flawless first two turns, I had a disastrous T4 and T13 and a couple other pretty messy ones, and my two declared enemies that came out of nowhere, the Elves and Black Dragons, planned their attack perfectly - the first time I moved pretty much everything out of Runnimede, they were there in force the next turn.

(05-31-2013, 05:07 AM)The Gray Mouser Wrote: Wondering if others have come to see some rustiness as players in these first two Alamaze Classic games? Despite some good diplomacy early, and a flawless first two turns, I had a disastrous T4 and T13 and a couple other pretty messy ones, and my two declared enemies that came out of nowhere, the Elves and Black Dragons, planned their attack perfectly - the first time I moved pretty much everything out of Runnimede, they were there in force the next turn.

Rustyness abounds for me as well, I have made several poor combat choices and just stupid order entry errors that I would not have made in the past. My new game is getting off to a better footing only one error so far in two turns. I hope the trend continues to improve.

The Warlock has a few sleep, ward, locate, reveal kings' infl, and/or curse spells available for hire.
Flexible on costs: resources, information, peace, goodwill, etc

Contact me at TheRealThalion@YMail.com or via PM here....

(05-31-2013, 02:12 PM)Thalion Wrote: The Warlock has a few sleep, ward, locate, reveal kings' infl, and/or curse spells available for hire.
Flexible on costs: resources, information, peace, goodwill, etc

Contact me at TheRealThalion@YMail.com or via PM here....

You have five declared enemies and you still have spells to spare???
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






Well, I don't know that "enemies" really captures the nuances of the relationships.
That's mostly a paranoid defensive reaction on my part. I'm sure the troops and emmies bouncing around the region are mostly bored tourists.

There are new results coming out for game 100. A kingdom had submitted proper orders, but the program did not read them in properly on the original run. The same order file was properly read on re-try, and the new results will stand.

Cipher

(06-03-2013, 07:47 PM)Cipher Wrote: There are new results coming out for game 100. A kingdom had submitted proper orders, but the program did not read them in properly on the original run. The same order file was properly read on re-try, and the new results will stand.

Cipher

No complaints here. The second set worked out much better for me!
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






(05-31-2013, 05:07 AM)The Gray Mouser Wrote: Wondering if others have come to see some rustiness as players in these first two Alamaze Classic games? Despite some good diplomacy early, and a flawless first two turns, I had a disastrous T4 and T13 and a couple other pretty messy ones, and my two declared enemies that came out of nowhere, the Elves and Black Dragons, planned their attack perfectly - the first time I moved pretty much everything out of Runnimede, they were there in force the next turn.

Oh, there is rustiness everywhere Smile I forgot to have a group at my capital and lost my reinforcements....

(06-04-2013, 05:43 PM)wfrankenhoff Wrote:
(05-31-2013, 05:07 AM)The Gray Mouser Wrote: Wondering if others have come to see some rustiness as players in these first two Alamaze Classic games? Despite some good diplomacy early, and a flawless first two turns, I had a disastrous T4 and T13 and a couple other pretty messy ones, and my two declared enemies that came out of nowhere, the Elves and Black Dragons, planned their attack perfectly - the first time I moved pretty much everything out of Runnimede, they were there in force the next turn.

Oh, there is rustiness everywhere Smile I forgot to have a group at my capital and lost my reinforcements....

I did that in my other game. I realized it on turn 9; I was sick.
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.






The worst is when you go to do something, realize that the game wouldn't allow it, then it slips your mind a second time and you end up attempting it that way again and it fails.



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