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Need Testers For Duel Game (Centauria Map)
(04-28-2016, 06:20 PM)Netstrider Wrote: Darn it! Missed this whole event. Any more gam3s going to start or replacements needed?

I'm really too busy to play in two test games so I need someone to take over my Sacred Order position. Will contact you shortly...
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We both took our regions on turn 4 and have been slugging it out.

T6 status
All Kingdoms:
Current Total

Tyrant 750 750
Ranger 738 738
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UM a question came up that I wanted check on.

Order 235 reorganize group.
The order still states the whole groups attrition is effected by removing a brigade. Is this still the case or will it effect the troop type that was removed. Could someone recruit a ZA to reorganize and heal there kingdom brigades as we did in 2nd cycle with recruits?
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(04-29-2016, 09:17 PM)Jumpingfist Wrote: UM a question came up that I wanted check on.

Order 235 reorganize group.
The order still states the whole groups attrition is effected by removing a brigade.  Is this still the case or will it effect the troop type that was removed.   Could someone recruit a ZA to reorganize and heal there kingdom brigades as we did in 2nd cycle with recruits?

Yes. Same code is being used as 2nd Cycle so if you eliminated one brigade (any type, regardless of its strength value) out of ten total in the group, it'll reduce the attrition for each remaining brigade by 1/10 or 10 points.
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Exclamation 
Just made an important update to the new website for those using the Centauria map. The issue occurs when you switch from a Centaurian game back to a Resurgent game and vice versa. I corrected the problem and updated the server around 7:30pm EST today so press your browser's refresh button to pick up the latest version. This is an urgent fix so please do so the next time that you login.
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In the last beta I found that 235-ing with green zombies was effective Smile
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(04-30-2016, 12:08 AM)Netstrider Wrote: In the last beta I found that 235-ing with green zombies was effective Smile

Actually, zombies may be the last type to reorganize with because they grow on their own. Up to 15 brigades worth while other special brigade types are limited to 10 or less in a group. And you don't pay for those additional brigades, the zombies eat the dead on the battlefield which creates new zombie brigades just by themselves. So I don't know if zombies are the best type to reorganize with but it's your call...
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Minotaurs were the core of my army so I wasn't going to reorganize those. And the Druids self-healed, so not those either. And the Wood Elves and Centaurs had their special uses. And like you said, the more experienced zombies kept creating green ones all on their own. So by the process of elimination it was green zombies that were the best choice for reorg.
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(04-27-2016, 01:28 AM)IMPERIAL_TARK Wrote: And while you're at it (if the coding will allow).... why not let there be Dwarf vs. Dwarf or Halfling vs. Halfling duels (i.e., both players can play the same kingdom) if that's what the players wanted to do?! Smile

I think that Imperial_Tark's comment got lost in the shuffle so I'm bumping it back up. I think that this is a pretty cool idea. Same teams going head to head. Kind of the same idea that Rick was talking about with tournaments involving the players getting a crack at each kingdom and the best status points prevailing. This makes it truly an even playing field.
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(05-16-2016, 07:52 PM)Mauler Wrote:
(04-27-2016, 01:28 AM)IMPERIAL_TARK Wrote: And while you're at it (if the coding will allow).... why not let there be Dwarf vs. Dwarf or Halfling vs. Halfling duels (i.e., both players can play the same kingdom) if that's what the players wanted to do?! Smile

I think that Imperial_Tark's comment got lost in the shuffle so I'm bumping it back up. I think that this is a pretty cool idea. Same teams going head to head. Kind of the same idea that Rick was talking about with tournaments involving the players getting a crack at each kingdom and the best status points prevailing. This makes it truly an even playing field.

This was addressed in a couple of posts by UM and/or by Rick. It would take an inordinate amount of programming to have 2 dwarf kingdoms (or a dwarf and a dwarf-like kingdom). I think they are working through more combinations of duels, but a kingdom playing its twin does not seem plausible at this point.
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