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To many players quitting and not trying to win.
#11
^^^ Have to agree. You probably need to increase advertising activity or make peace with player levels.

I might suggest offering an internship program to an enterprising college marketing student, there are a lot of budget friendly ways to increase exposure.
-This Khal Drogo, it's said he has a hundred thousand men in his horde
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#12
Is there any incentive for players to recruit their friends?  I mean aside from growing the player base as we all want to do.  Is there a game credit offered if you bring someone in?
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#13
All the friends I would ask don't really have the time commitment, especially for the learning curve. Tutorial will help but so would/will a parser that does a lot of automatic stuff well.
-This Khal Drogo, it's said he has a hundred thousand men in his horde
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#14
(07-28-2017, 09:44 PM)Wookie Panz Wrote: Is there any incentive for players to recruit their friends?  I mean aside from growing the player base as we all want to do.  Is there a game credit offered if you bring someone in?

It's kind of negotiable at this point.  At what Mike had to do and we still have three old servers, I get nothing running Alamaze presently.  I don't think the rest of PBM is doing well either.  Yeah, ask your friends to play.  Get your old buddies.  To say, where I am making zero, I should spend tens of thousands, I'm not going that way.  I think either yiou like Alamaze and tell your old brothers, "Come back", or in absence to that, the answer is, well, what?  Get other friends to join.  I don't think it's me handing out cards in some Dallas event.  I've done that kind of thing at the highest level.

Get your friends and old rivals back.  You see how much better the interface has become.   Tell them.
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#15
Believe me I tried... Right towards the end of my Duel with Devildog I tried to get the guys I game with to give it a try. I posted my turn results, the rules and orders, screen shots of my maps... battle descriptions. Offered to play duels with them to show them the ropes. Couldn't get any of them to bite and at least 2 of these guys were into wargaming with Warhammer miniatures etc...
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#16
I did just link the signup area and my Diary thread on the forum of the Old Timers Guild which is an online gaming guild for mostly older (21+) gamers. We'll see what happens
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#17
No matter what the outcome, thanks for the effort.

Alamaze is a hard to approach game, so needs mentors mainly.  Our effort to have a tutorial is a start, but today players want to click and start playing and we can't quite do that. 

Like I said, we've handed out thousands of flyers.  Either our player base gets one new player each, or its not looking good.  How would that be if you agree Alamaze is the best multi player strategy game ever, and we can't continue because it doesn't look like World of Warcraft, that has 5% of the design of Alamaze?  I don't know the friends, the possibles.  I can just tell you we need active players to teach new players.
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#18
I just got 2 friends to check out Alamaze and are going to register on the forum. Looks like they will give it a try. They will each need a mentor in addition to my assistance.
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#19
(07-30-2017, 04:09 AM)RELLGAR Wrote: I just got 2 friends to check out Alamaze and are going to register on the forum. Looks like they will give it a try. They will each need a mentor in addition to my assistance.

Excellent Rellgar.  We look forward to their first posts and game experience.
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